Dirt Devil

The Sand Captain


They say there are no good people in the Wastes, only those too wicked to live in Metal City and those too crazy to live anywhere else. Dirt Devil falls within the latter category. Few know the Sand Sea better than he, leading his group of crazy hunters and pirates across it in search of risky game and exciting thrills. They scour the Wastes season after season, taking down sand worms and any gangs foolish enough to cross their path.

Yet season after season, year after year, there’s always one that gets away from the gang’s skilled traps: the original Dirt Devil, the largest sand worm in the Sand Sea! The man who took its name chases the worm across the Wastes, like a storm watcher after a tornado. For him, there’s more at stake than just the fame that comes with bringing down the worm. For Dirt Devil, the worm is his reason for…everything.

When Devil was young, just starting out as a hunter, he first saw the worm. Rather than flee, Devil tried to slay the beast, throwing his harpoon and embedding it in the scales of the sand worm. He tried to pull the beast up, get it down and immobile, but it was too strong. The chain attached to the harpoon snapped from its lock, pulled off by the worm. The chain cost Devil both an arm and an eye, but this was just the start.

Dirt Devil got his missing body parts replaced with shiny metal cyberware, and the hunt went on, year after year, as his gang grew larger and more experienced. Hunting doesn’t come cheap, though, and so eventually the wild crazy Devil comes rolling into the Arena with his gang shouting and causing trouble, ready to fight and win the money in the Tournament. With the funds he gets, the hunt goes on.

Musical Style: Corsair Metal

Character Guide


Dirt Devil is an Interceptor specialized in creating chaos in the arena by leaping through his enemies, leaving traps behind and using his harpoon to pull himself in the enemies' direction.

Kick the Dirt! also allows the character to deliver the bomb in a pinch if your Transporter was destroyed. When enemies try to push him away from the objective, he just leaps through them and easily delivers.

His Trap! deal a lot of damage if they are placed in the right places. Since the cooldown time is low and he can release 3 mines at once, you can believe that the sand pirate will cover the arena with them! The mines stay only for a short time before disappearing.

The secondary weapon, Get’em Boyz! is a call for his crew members to invade the arena and start shooting down on his enemies. For a few seconds, the crew members in a helicopter will keep shooting in a marked area on the ground.

The Ride On! is the signature move of Dirt Devil, utilized for hunting the gigantic sand monster and to terrorize his opponents inside the arena. If used correctly, this skill has a dual role: deals damage on hit and boosts Dirt Devil directly in front of the unfortunate person hit!

Watch out the sandstorm! The special weapon is Release the Devil! It is a flare gun shot that sticks to walls and grounds. Once it is attached, it creates a whirlwind that explodes after a while. Attention, it has two additional details: the flare is shot in the line of sight of the car, not the mouse cursor, and it has double activation, which means it can be activated before the normal time.


PASSIVE: Kick the Dirt!

Frontal collision with enemies causes you to leap over them


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Dirt Devil's Theme